We were pleasantly surprised that Lei Shen was a very tightly tuned normal mode encounter that gave us a decent challenge after 11 relatively easy bosses. Looking forward to heroic modes next week.
It is done. The last encounter in this long and exhausting but probably the best raiding tier so far has been defeated. We will be going into farm mode and relax a bit while getting ready for the next patch.
See you all on the PTR and if you would like to be part of our Throne of Thunder progress send us an application trough our forums. We are always looking for excellent players that can improve our team.
Sha of Fear Heroic (uploaded by Grimxx)
Lei Shi turned out to be by far the easiest hard mode in Terrace of Endless Spring. Apart form requiring high DPS and proper management of the Scary Fog stacks it doesn't differ much from the normal mode version.
Grand Empress second kill (uploaded by Grimxx)
A very tight healing and DPS check. It is very easy to get overrun by the all of the adds that keep spawning in both phases of the fight and the healers need to do contribute almost 50% of the DPS by healing the boss during the day phase in oder to beat the enrage timer.
Tsulong (uploaded by Luna)
Definitely the hardest encounter so far in this tier. While the DPS requirements are pretty relaxed even with just 4 DPS-ers the raid and tank damage going out is really spiky and requires good coordination of healing CDs. Last phase is a bit of a joke though since we killed the boss the first time we managed to reach it.
Quite a challenging encounter with lots of interrupting, dispelling and a very tight soft enrage in the last phase. It felt harder than most of the encounters in MSV and Heart of Fear save the Empress and Spirit Kings.
Suprisingly easy for the second to last boss in the instiance with the right strategy. The higher the stacks the easier it is.
Amber Shaper Un'sok (uploaded by Grimxx)
Probably the second easiest hard mode in the Heart of Fear instance after Blade Lord.
The strategy that ended up working best for us was having all three Menders up with an interrupter on each of them and two players mass dispelling the Quickening buff.
Wind Lord Mel'jarak (uploaded by Grimxx)
A very annoying encounter with a truck load of RNG although it's not that bad affter the hotfixes. Key to downing it was learning to dodge the double attenuations in the last phase.
Video of the kill:
Imperial Vizier Zor'lok (frapsed and uploaded by Grimxx)
This was a tight DPS check since we did it with 3 healers and 2 tanks but we managed to produce the needed 690k raid DPS and got it down in a reasonable amount of pulls.
Similar to Garajal this fight will become much easier after a few resets of extra gear drops.
Video of the first kill:
Garalon HC (frapsed and uploaded by Kasper)
Simple and predictable fight with moderate DPS and healing checks. One of the easier hard modes even compared to some MSV ones.
A very satisfying finish to the first instance of this tier with a realm first and a relatively painless kill that only took around two dozen attempts. Already stocking up on bug repellant in anticipation of Heart of Fear hard modes.
Not much to say about this encounter since it is almost the same as the normal version.
All we had to figure out was how many waves of stars we needed to kill and how to minimize the
damage we were taking from the adds that spawned during the pylon phase.
Video of our previous hard mode kill:
Spirit Kings (frapsed and uploaded by Kasper)
An encounter that tests everyones skills and patience. Not all that bad once no one dies to Volleys or triggers the shields though.
Third Hard mode down on the first week and this one was a handful. The encounter has a tight enrage timer and really spiky damage leading to random one shots which were the main reason for not getting an earlier kill. We hit several below 1 mil HP enrages with one DPS dead from being targeted by several shadowy grasps in a row. With everyone alive the DPS check was challenging but turned out to be quite manageable for our DPS crew.
Second hard mode encounter down after a slow start to the first progress week. We will be trying to make up for the lost time on Garajal who seems to be quite the challenge for 10 man raids in his current incarnation.
The death of Deathwing marks the final chapter of the Cataclysm expansion and we managed to end it on a high note with a realm first kill, beating our competition by mere hours. Job well done to our raiding team who put a lot of effort to make this happen. We can now relax and get ready to depart for Pandaland.